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fsa317
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PiPlay still active?
Cool - What's on the roadmap?
Comment by
fsa317
October 2015
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Pi2 / N64
Does it(N64) work well on a pi2? Also, if I get a pi2 can I just swap in my SD card or do you need to rebuild a new image?
Comment by
fsa317
August 2015
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Adafruit Bluefruit EZ-Key -12 Input Bluetooth HID Keyboard Controller?
I'm on a Pi B+ (the original) and Beta 7.
Comment by
fsa317
March 2015
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Adafruit Bluefruit EZ-Key -12 Input Bluetooth HID Keyboard Controller?
That is weird, I'm using the EZ-Key and it's working great (actually using two of them). Have you tried any other emulators?
Comment by
fsa317
March 2015
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Piplay with GPIO
I just added my retrogame to rc.local with the & at the end. The first thing I would test is that retrogame is actually working: ps -ef | grep retrogame ... do you see the process running?
Comment by
fsa317
February 2015
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Piplay with GPIO
I did mine using a modified version of retrogame, same concept but for 2 players. I think USB is good for joysticks but if you want the retro arcade feel then the GPIO approach worked for me.
Comment by
fsa317
February 2015
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Project Idea: Portable Media Center + Arcade
Wow that looks very helpful, I've been playing with it for about 45 mins. I'm able to get it to see the combination key presses but I can't get it to "output" a different key. I configured: KEY_UP+KEY_1 1 …
Comment by
fsa317
February 2015
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Project Idea: Portable Media Center + Arcade
@mholgatem so I got my controller using the BT adapter from adafruit working, but realized a flaw in my approach. Right now I have 4 action buttons and 1 "other" button currently mapped to P1 Start. I was planning on using your retrogame…
Comment by
fsa317
February 2015
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Project Idea: Portable Media Center + Arcade
I actually got it working by zipping up my existing pimame directory and moving it. I also needed to install a bunch of packages and mess around with some sound card compatibility; however I now have piplay working inside RaspBMC. However what see…
Comment by
fsa317
February 2015
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Project Idea: Portable Media Center + Arcade
Thanks - but what about the emulators directory? That isn't in the repo.
Comment by
fsa317
January 2015
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Project Idea: Portable Media Center + Arcade
@mholgatem - going back to the discussion about adding piplay to a raspbmc distro. Is there a repository of the piplay files where I can download the emulators and other files all at once? Or am I better off just zipping up the pimame directory fr…
Comment by
fsa317
January 2015
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Project Idea: Portable Media Center + Arcade
@mholgatem - for your controls, how many buttons per player are you doing? On my full cabinet I did six, but I'm wondering how much I'll lose if I only did 4 per player. I'm thinking some of the games will suffer.
Comment by
fsa317
January 2015
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Project Idea: Portable Media Center + Arcade
Yea, I'm torn on the projector as sometimes when I travel I end up places without HDMI TVs so the projector seems cool. Have you had any experience getting PiPlay & XBMC to work together? I'm curious which is easier to start with - e…
Comment by
fsa317
January 2015
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Project Idea: Portable Media Center + Arcade
Yea, I'm already seeing the cost growing on this. Are you planning on using a projector or just a direct HDMI connection to a TV? I really like the idea of having a self contained project to "play anywhere" but so far the cost seems…
Comment by
fsa317
January 2015
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Project Idea: Portable Media Center + Arcade
I was thinking of using 2 of these https://www.adafruit.com/product/1535 each mapped to different keyboard buttons. I wanted the two joystick units to be completely separate from each other. What I'm not sure about is whether the Pi will unde…
Comment by
fsa317
January 2015
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Project Idea: Portable Media Center + Arcade
So will each controller have a separate bluetooth module? Which BT module are you using?
Comment by
fsa317
January 2015
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PCSX CFG
I was able to fix my original issue, but I'm finding that most of the psx games are really choppy and slow. Any tips to getting them to perform decent?
Comment by
fsa317
January 2015
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Share your Build Pics
Thanks, I'm just proud I didn't lose any fingers during constructions. I'm much more comfortable hacking software than cutting MDF :-)
Comment by
fsa317
January 2015
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Share your Build Pics
Here's my "completed" 2 player system. I'm using a slightly customized version of PiPlay's menu. Been great playing retro games from my childhood with my 6 year old. http://bit.ly/1Ivst44
Comment by
fsa317
January 2015
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Rom List / Icons
It's working for me locally I use it... I haven't made it generally available or posted it anywhere yet. Would it be best to do a pull request for PiPlay or just fork it? As a point of feedback I think what I have works great for people …
Comment by
fsa317
January 2015
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Rom list navigation
Does the new interface allow you to just list roms w/o having them grouped by emulator? I implemented this in my own hack but would love to get back to using the "official" code. Also, any support for favorites or most played type lists?
Comment by
fsa317
January 2015
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Turning on Monitor
its an older LCD, Magnavox 19" (dont have the model # handy). I highly doubt it supports CEC.
Comment by
fsa317
December 2014
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Universal Keyboard Mapping
what was wierd was the leftalt wasn't working the nes emulator, but then after messing around with the fceux.cfg i got it working. Some of these key mappings overlap/conflict with fceux but I was able to get everything working (at least everyt…
Comment by
fsa317
December 2014
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Configuring FCEUX
i haven't tried this myself (yet) but i think going into /home/pi/.fceux/fceux.cfg you can change the mapping. So, maybe change SDL.Hotkeys.SelectState0 = 48 to some other key that isn't mapped.
Comment by
fsa317
December 2014
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Controlling Power
Always interested in learning something new (especially something that costs a dollar).
Comment by
fsa317
December 2014
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Hiding Unused Emulators?
emulation station, an alternative front-end.
Comment by
fsa317
December 2014
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Controlling Power
From what I saw the FAQ is just about shutting down the Pi, not powering it off/on.
Comment by
fsa317
November 2014
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Contributing to PiPlay
Just did my first pull request, wanted to go through the motions with a nice simple change. I committed the above change (feel free to reject) and also a fix for the rom count sorting that seemed to break down when you had an ! in the rom count b/c…
Comment by
fsa317
November 2014
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Contributing to PiPlay
To confirm, is this the right repo to fork from? https://github.com/ssilverm/pimame-menu
Comment by
fsa317
November 2014
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Contributing to PiPlay
While not worthy of a pull request, if anyone finds their way here my first accomplishment was that I can get a rom directly on the menu pretty easily. Add to config.yaml: - label: Mortal Combat full_path: no visible: Yes override_men…
Comment by
fsa317
November 2014
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fsa317
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October 2015
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