Has anyone found a way to fix the cocktail rotation offset in the space invaders games? Seems like a massive flaw in a top 5 game! It occurs in multiple releases.
Looking for technical solutions, PM me at oliverkellow @ gmail if you want to talk about non forum friendly answers I guess
I'm using the ARM based one that is popular on pi at the moment (037b5, I have a 2200 romset and a good dozen space invaders variant but no classic or coloured classic version will rotate correctly I have tried them all including the super space invaders options. Surely others have come up against this?