PiFBA - XinMo P1/P2 (Buttons - Start/Coin/Exit_Program)
  • Hi everyone,

    Finally just finished my semester and have time to continue to work on my arcade cabinet.

    I have updated to the latest version and I noticed that Start/Coin/Exit_Program button doesn't seem to work for both Player 1 and 2:

    Note: I have tried assigning the Start/Coin/Exit_Program button to buttons that works but still didn't seem to fix it. (I am currently using a keyboard to insert coins at the moment as a workaround)

    [Joystick]
    # Get codes from "jstest /dev/input/js0"
    # from package "joystick"
    A_1=3
    B_1=0
    X_1=1
    Y_1=2
    L_1=999
    R_1=999
    START_1=6
    SELECT_1=7
    #Joystick axis
    JA_LR=0
    JA_UD=1
    #player 2 button configuration
    A_2=13
    B_2=10
    X_2=11
    Y_2=12
    L_2=999
    R_2=999
    START_2=16
    SELECT_2=7
    #Joystick axis
    JA_LR_2=2
    JA_UD_2=3

    Is there something that I missed or have to do in the neogeo.cfg?
  • I don't know if piplay uses my Pifba xinmo modified release. You can test my binaries from Raspicade https://github.com/ian57/Raspicade-configuration-files/tree/master/pifba
  • no, I don't believe that we have moved over from the original pifba release, but I have been looking into several options

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