Hi, I have started setting up a PiPlay setup with a rotated display. I have used the config file in boot to rotate and adjust the ratio of the display to match a rotated 4:3 display. I did this because I don't want to use the full wide screen. Anyway I can't seem to find any information on how to get games to display in their correct ratios. They are rotated correctly but are stretched. Is there a way to tell the emulators to use the ratio the game wants and add black bars top/bottom where needed (4:3) and full length for the tall games.
Some of this reduces my display to 3:4. Note that I had to max my HDMI output because my display wouldn't have it any other way. It's a bit old I think.
Next. I just found information on controlling advMame:
Now to confuse the hell out of everything! Adjusting the game system settings using the TAB control within a game has revealed something to me. It looks like my issue is that my games are 4:3 in a vertical orientated 3:4 area. For games in a 4:3 ratio this isn't really an issue. But as soon as we get a tall 3:4 game things don't behave as I want. When adjusting the games VIDEO settings I realised that what I'm looking at is a 3:4 display area (with black edges left/right) being displayed within a 4:3 display area (with black edge top/bottom) which is displayed within a 3:4 display area (with black top/bottom); the last being set by my config file. Get all that?
In other words. The system is using 3:4 area of the display. But the emulator is using 4:3 area of that.
So far I am able to set the display area (3:4 in this case) using the config file, and the games ratio/resolution; but not the middle one. I have tried adjusting some of the obvious settings (to me anyway) in the two .advance directories. Each containing two files. Through tests I found one to have a handful of settings that seemed to affect the emulator but others that didn't. Changing the x/y to 3/4 on all of them had no effect.
Oh maybe I'm wrong... Looks like the 3:4 games are themselves rendering in a 4:3 area with black edges left/right.
Is someone more familiar with these configs be of help?
Another prevailing issue is having the rotated display i'm getting lower quality video performance. Specifically diagonal video tearing. Looks a bit like vsync. I read this is to do with memory and I did try changing this but either I failed to understand what I needed to do or it didn't help.
If I'm unable to get the extra height there is no point in rotating the display. I'll have to widen the design of my cabinet. Fortunately I have waited to setup the electronics before committing to building.
I've had the exact same issue in a cocktail table build I have. The dirty solution I have found is to not rotate the entire view via config.txt but to rotate each emulator individually. This makes Advance Mame run as it should... BUT... the piplay game lists are all 90 degrees off. Not what you want to hear and surely something you've tried... just wanted you to know your woes are not alone.
stork, do you know the steps or files that you edit to rotate other emulators? I'm doing the same thing with a cocktail table and so far I have only figured out how to change Mame4All. I at least want to rotate FBA, Snes9x, GNGeo, AdvMESS, and Stella.