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mholgatem
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beta6 and nes isn't still working
try editing your /home/pi/pimame/pimame-menu/config.yaml file. Change the nes 'command' to this command: /home/pi/pimame/emulators/fceux/fceux -soundq 0
Comment by
mholgatem
September 2014
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Plug and play arcade sticks?
mame4all is completely independent of controller.yaml. The controller.yaml file is only for the piplay menu. What it sounds like to me, is that something is wired incorrectly. Was this a pre-built controller or did you wire it yourself? I don't…
Comment by
mholgatem
September 2014
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Plug and play arcade sticks?
@neigutten - That error is basically saying that the controller.yaml file is loading correctly into the 'contr' variable. The 'yaml' module is very temperamental when it comes to corrent indentation. Make sure that it looks somet…
Comment by
mholgatem
September 2014
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Beta 6 issues
it is correct
Comment by
mholgatem
September 2014
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New Update?
@tvoverbeek - Thanks for the insight into what is going on. yeah, we need to work on the updater a bit.
Comment by
mholgatem
September 2014
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beta6 and nes isn't still working
do you get an error or something?
Comment by
mholgatem
September 2014
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New Update?
@jillbenson: can you post the errors that you got?
Comment by
mholgatem
September 2014
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How to configure the second player with beta6
it unfortunately didn't get pulled into the latest update. The coding in piplay is there, but the controller-config didn't get merged. :-(
Comment by
mholgatem
September 2014
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Plug and play arcade sticks?
ok, so controller.yaml is divided into 2 parts, joystick and keyboard. you will just deal with the upper portion (joystick). set "menu: 8" to set it to your home button. You shouldn't be messing with any of the parts that are undernea…
Comment by
mholgatem
September 2014
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MAME4ALL controls issue
you can also manually edit the frontend controls by editing /home/pi/pimame/emulators/mame4all-pi/mame.cfg.
Comment by
mholgatem
September 2014
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Feature Requests: What do you want to see in PiPlay?
@azapatero - 1. That's a pretty excellent idea and shouldn't be too hard to implement. We are thinking about going to a true database to store the rom info, so as we do that, I'll keep this feature in mind. 2.Yes! There is a way to g…
Comment by
mholgatem
September 2014
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MAME4ALL controls issue
in mame4all, press the 'tab' button to bring up a menu. You can then change your controls. can't wait to see your build!
Comment by
mholgatem
September 2014
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Arcade Inputs
version .7.10 is VERY old. you need to grab version .8beta3 or newer. Otherwise you have to configure EVERYTHING manually
Comment by
mholgatem
September 2014
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Plug and play arcade sticks?
you need to create a symbolic link. It's a bug that has been addressed and should be fixed in the next update, in the meantime you can do this. In command line, type this:rm -r /home/pi/pimame/emulators/mam4all-pi/roms ln -s /home/pi/pimame/ro…
Comment by
mholgatem
September 2014
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New Update?
This update is for all controller types, but mame4all is it's own beast. I'll look into it, to see if we can manually set the controls. I would imagine that it's possible.
Comment by
mholgatem
September 2014
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Super Mario World Theme
yep. no problem!
Comment by
mholgatem
September 2014
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Super Mario World Theme
it looks like you didn't get the theme.yaml file in there. You can go back to the default theme by editing '/home/pi/pimame/pimame-menu/config.yaml' and set theme_pack: "default"
Comment by
mholgatem
September 2014
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Feature Requests: What do you want to see in PiPlay?
nope, but that's a setting that we could add. good suggestion.
Comment by
mholgatem
September 2014
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Super Mario World Theme
I created a new repository, that I will use to upload new themes. You can download the finished version of 'Super PiWorld' there. https://github.com/mholgatem/piplay-themes You may also notice; it now contains a music file. I have added …
Comment by
mholgatem
September 2014
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Feature Requests: What do you want to see in PiPlay?
@krayzielilsmoki - we decided against doing something similar to that in order to keep the menu smaller. There is an option to 'hide system tools' which will hide anything that labeled as 'type: UTILITY' in the /home/pi/pimame/pi…
Comment by
mholgatem
September 2014
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New Update?
ooh, also a long awaited feature. After exiting an emulator, piplay will restart in the romlist for the system that you were in. more images have been added to final burn, the scraper will be able to find them after the update.
Comment by
mholgatem
September 2014
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New Update?
-Big performance boost (on my overclocked system, we went from ~25% cpu usage in idle mode, to ~8%) -Connor created a new wifi utility to make it super easy to set up a wifi dongle. -2 player controller config options -added an area for game desc…
Comment by
mholgatem
September 2014
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New Update?
I just installed the new beta today and gave Shea my notes on what needed to be fixed (I'm not sure if he is going to re-compile it or just make a downloadable update). It's pretty much ready to go, just those last couple things.
Comment by
mholgatem
September 2014
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Auto-load ROM and save file on boot
if you edit ~/.profile, you can add your script to auto run any of the emulators (check out /home/pi/pimame/pimame-menu/config.yaml, it lists all of the emulators along with the command required to run each one.) it looks like the entry for gameboy …
Comment by
mholgatem
September 2014
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Why on Earth is Avancemame even on Piplay?
legally, we can't include it with the distro. But yeah, I agree. I like mame4all much better.
Comment by
mholgatem
September 2014
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Plug and play arcade sticks?
try running the 'toggle xbox controller' from the main menu.
Comment by
mholgatem
September 2014
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A few issues with PiPLAY 0.8.5
@MonkeyJamboree - it's happens when there aren't enough roms to fill the screen. I've already fixed it and it will be available in a day or two when the next release shows up :D
Comment by
mholgatem
September 2014
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Plug and play arcade sticks?
no worries, it's not super obvious. You need to edit /home/pi/pimame/pimame-menu/controller.yaml
Comment by
mholgatem
September 2014
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Arcade Inputs
ahh.. I see some problems that we can troubleshoot. First off, what version of PiPlay are you running? -As for retrogame not working, I think that you configured the wrong section of retrogame.c. You need to configure the area under ioStandard (unl…
Comment by
mholgatem
September 2014
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Super Mario World Theme
If anyone wants to try out this theme, here's the link. I haven't tried it with multiple resolutions yet, so if it looks weird on your monitor, let me know (along with your resolution).
Comment by
mholgatem
September 2014
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mholgatem
Joined
January 2014
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505
Last Active
October 2016
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